Thursday, August 03, 2006

Todays job is to get interesting roof shapes into the buildings. The idea is to repeatedly use a straight skeleton transform to create the walls and roof of a building the changes in wall angle will and sudden additions (such as adding an overhanging roof) will be handelled by a DFA like structure that will use a priority queue.

This is a lot of work for the second (or third) last day of development. If the straight skeleton doesn't work as expected under these condition I'll have to roll it back!

I'm also beginning to think about the writeup. Previous years' thesi that I've read dont seem to be so hot on diagrams as I anticipates (ok so this is a geometry based project, but i didnt see any UML in my skim reading either).

In other news I'm trying out opera as a browser and liking it a lot. Probably the way forward as firefox becomes more mainstream and prone to malware!

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